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Batman 3D Toon Shader/Modeling

3D render tests for comic book shader

3D render tests for comic book shader

details and main render pass

details and main render pass

reference and render variations

reference and render variations

3D render tests for toon shader and toon modeling

3D render tests for toon shader and toon modeling

Details

Details

Matching the references

Matching the references

animated gif

animated gif

references and wireframe from the model used

references and wireframe from the model used

3D model Details

3D model Details

material

material

Batman 3D Toon Shader/Modeling

Found online the character sheet for a Batman animated movie, and thought it would be a good exercise to give it to my students and then use it to explain the basics for toon shaders. So I model it in 3D and then then made some toon experiences, trying to match the looks of the classic look for the "Batman Animated Series" and then the Comic Books. Everything is pretty simple but the thing to keep in mind is that with these type of looks is that is easier to make it in the post production, and not trying to get it out straight from the render. You can scroll down to see more details