Website powered by

Primal_Rage_2.0 - personal cover remake

comparison with original box art

comparison with original box art

close ups

close ups

3d model views

3d model views

diffuse map steps

diffuse map steps

some vray shaders

some vray shaders

hair attributes and maps

hair attributes and maps

yeti graph

yeti graph

lights

lights

versions tests

versions tests

references....

references....

Primal_Rage_2.0 - personal cover remake

As a way to try some ideas in Yeti and in shading/painting textures, decided to remake the box art for the 1994 game Primal Rage as a personal project. I remember, as a kid, playing this on arcades and consoles and thinking back then "wow! this is so realistic!"... oh, so naive... :P. Anyway, it was suppose to be some quick project for me to test some ideas, so I started with some base models, but to get them as I wanted, I end up editing them, sculpting, and adding and modelling more stuff. After that I could focus, starting from scratch, on texturing/shading, grooming, lighting and rendering it as was intended in the beginning. And it's oficial: I need a new computer! The render could be with a bit more samples, but was was already a bit slow and heavy. Hope you guys like it, and all comments, critics, and questions are welcome :)